Art & Design

3D-modeling, 3D-scanning, Game-Design

Computer-Aided Design (CAD)

Background: I'm an avid modeler and create industry-level 3D models. My favorite modeling projects are (1) reverse-engineering from 3D-scanned parts, and (2) developing Algorithmic-Modeling methods to generate complex but parametrized designs that can be easily modified by artists unfamiliar with 3D-modeling

Softwares:

  1. SolidWorks (3 yrs)
  2. Blender (5 yrs)
  3. Rhino (2 yrs)

Highly Customizable Circular Maze

Background: Inspired by graph search algorithms and the lack of customizability in existing solutions, I developed a tool to quickly generate circular mazes in SVG format. In comparison, existing solution either have a much lower degree of customizability or approximate circles with poly-lines. Both are important limitations to artists who are interested in creating 3D models based on mazes

This tool is easily customizable in terms of:

  1. Number of rings
  2. Radius of each ring
  3. Density of the paths
  4. Any particular path you would like to keep in the generated model